Zombie Cliche Lookout: Picking a Target
One thing I wish zombie stories did more often was to have characters look at zombies as potential resources as well as sources of danger and terror. That sounds a little weird, I realize, but hear me out. Every zombie that you see out there, roaming around and trying to eat your friends and family, used to be a person. That person potentially had any number of useful items on their person. The obvious example here is the keys to the truck Barb assumes belongs to the prisoners.
It goes much farther than that though. Police officers, to start, would be carrying at least one weapon and extra magazines, as well as a number of other useful items. CCW permit holders, too, potentially have weapons on their person. Beyond that, the zombies themselves are a potential weapon, or at very least a deterrent. Imagine how many bandits and raiders would pass you by if your hideout was surrounded by a couple hundred zeds. The risk just wouldn’t be worth the potential reward for them.
About this Episode:
I know I’m probably abusing the shallow depth-of-field switching effects in these comics. I know it, but I just don’t care. I think it looks cool.
Discussion Question: Script Supervisor Issues
So I’ve been waiting for one of you guys to call me on this, and am shocked that it hasn’t happened yet. What the hell am I talking about? Well, I’m fairly certain there’s a pretty big continuity error going on with our prisoners. I am almost positive that at least one, possibly two or even all of them, were killed by our heroes at some point.
So why did I leave it in if I knew it was an issue? Long story short, because I thought it was funny and went well with those stupid “behind the scenes” episodes I did a while back. All that being said, I’m now wondering if my memory is completely wrong and none of these characters were killed after all. That’s where you come in. Prove me right. Or wrong, obviously, but hopefully right.