Episode 206: Oh… Crap…

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Dave

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Zombie Cliché Lookout: What’s Behind Door Number One?

If you hear a bunch to thuds, slams, and other noises that kind of sound like a bunch of fists hitting a door in a frustrating attempt to open it, then you should probably get the hell out of there. That goes double if you’re in the middle of a zombie apocalypse. I mean, sure, it could be someone with laryngitis who forgot their house keys, but the odds are really against that.

Alternatively, say if you can’t really run at the moment, you could always try to buttress the door to prevent the zombies from eventually breaking it down.

Discussion Question: The Perfect Location? Kind of…

You’ve been on the run for a while, but just found the (almost) perfect location. It’s got food, potable water, and seems fairly secure. The only problem is that the doors are in rough shape and would be pretty easy for a few zombies to take out. Thre are also no tools or other materials. In the middle of the night you hear the telltale bumps and thumps of zeds on your doorstop. Do you run, leaving your newfound shelter, or try yo secure the place with whatever you manage to fine.

About this Episode:

When I wrote this particular episode, I was going to have that smaller door to the left go flying off it’s hinges, unveiling the zombies behind it. But when I started playing around, I realized that you really wouldn’t be able to see all that many zombie behind such a small door.

And then it dawned on me that, since this is a fire station and all, there’s a massive garage door available. The only downside it that there isn’t an easy way to knocked the door out of it’s track and out into the street. No matter, I thought, I’ll just use that extra garage door I have and no one will be the wiser! And then I dug through my parts pile and found the extra garage door. The extra blue garage door.

So after that I just cheated, because cheating is… well, if not cool, then at least easy.

On an unrelated note, that camera man that everyone seems to like so much is filming the whole thing in the foreground.

40 thoughts on “Episode 206: Oh… Crap…”

  1. All that needs to happen now is for one of the zombies to say “Welcome to the zombie protection agency!” 😀

    • Hah

      • Hey these zombies are all union zombies, once bitten they always join the zombie horde right? 😉 Pity I don’t speak zombie-speak though! 😀 It’d therefore be logical that they form a protection agency since a lot of their number keep dying! 🙂

  2. Trick question ~ I never stopped in the first place.

    • Sept to perhaps scavenge the food and supplies.

    • I could also use the information that.. The place exists to get me some ammunition in a trade off for information.

    • Hah, nice Calicade.

  3. Run. Wait so zombies moan massive crash, thud, and bang? Or does one have a gun?

    • No, the bang was just something banging against something else. Not a gunshot bang.

      There are only so many onomatopoeia words to choose from.

      • what about kwa-doom, instead of massive crash?

      • I was joking Dave. I know you’ve probably had a hard day because you didn’t reply when you usually do.

        • Oh Christ…. Yeah, it’s been a long, long day.

  4. I have a z-apocalypse rule of sleeping on rooftops. In the hope of reducing the chance of being snuck up on. Therefore if I’ve found the ‘Perfect location’ ,and its about to be occupied by zombos, I check out their numbers. Less than five, stand my ground. More than five, take my emergency rope and retreat off the back of the building. BTW, my favorite melee weapon is my army surplus entrenching tool (aka folding shovel). I’ve got lots of swords but the entrenching tool feels more practical.

    • Entrenching tools are pretty damn cool. The wife keeps one in her car; I should buy one and do the same.

  5. I run, perfect is not perfect if the zeds can get in the front door. My only other issue, what led them to try that door int he first place, did I sneeze or did someone play the ass and lead them to me. If so…I have other problems than having a good hiding spot.

    • Dammit, did it again, used the wrong email ending.

      • Fixed it for you.

        • My hero!

        • Yeah, I get that a lot.

  6. Where you stand depends upon where you sit. The answer to the situation would depend upon the nature of the zombies (shamblers v. runners), where your hole-up is (urban v. rural), and the nature of your group (how many shooters v. noncombatants and their training). Modern warfare has taught us that fighting from fixed positions sucks; but I’m unconvinced the same rules apply to the mindless hordes.

    My general general rule is “walking sucks”. Leaving a known hardened position with children, the frail, or the elderly for the unknown is suicide. Putting those same people in an unsecured fixed position is also likely a death sentence. Ideally one could hold the scene until you could secure it or pick it clean.

    • I like your though that conventional combat doctrine, or whatever you’d call it, wouldn’t exactly fit in the ZPAW. It’s an interesting thing to consider.

      • You don’t fight zombies. You hunt them, like hyenas, but more stupid. In fact, when I put it that way, nothing about a zombie outbreak is really that terrifying.

        • Except when you get tired, or hungry, or need to poop. Moments when you’re vulnerable.

        • No different than the savannah. If anything, lions and crocodiles are more dangerous. It does require a degree of vigilance; but not more than a person can handle, I’d wager (except for the kinds of people commonly portrayed in zombie movies, natch).

  7. I am not there due to the stupid weak doors, I just raided the place and maybe spent a night on the roof if there was nothing better.

    • Spending the night on a roof sounds terrifying to me.

  8. Yeah, Zombie action coming our way!
    The hover text of the last frame is pretty awesome…

    • Not sure if you have seen this or not but LEGO Cuusoo posted this on their Facebook page http://teamcoco.com/video/simon-pegg-twitter where Simon talks about your Winchester project!

      • Thanks Dexscotland! Yep..it’s been a hell of a day! The Winchester has jumped from 1700 supporters this morning to 4200 as I’m typing this! The page was viewed over 40k times in a few hours… amazing!

        • That is so f’ing cool!

  9. I don’t know… I just wouldn’t have been standing there watching the door. I’d have been moving while the crash, thud and bangings were happening.

    • And that’s probably why you’ll survivor longer than most of my characters 🙂

  10. About the question- I think I’d attempt to fight them off, but I don’t think I could, I just get out of there. Hopefully I marked where that is on my map.

    • Circling back is a damn good idea, Nikolai.

  11. Assuming a heterogeneous group (different ages, health,strengths, skills, etc.), and my preference of not more than 12 -15, I would have my two top runners sneak out and create a diversion away from the group. Say, a fire, car horns, whatever.

    The rest of the group will be given a chance to escape in a different direction, knowing full well that it’s “back into the frying pan.”

    Once a new secure location is found, we’d have someone go back to the previous location and retrieve what was needed or useful.

  12. BTW: Dave, sorry to hear your day (days?) didn’t go well. Here’s hoping for a better days, if not a great weekend ahead.

  13. This is the first comic I read. I’m just posting as a reminder to myself.

  14. 1 word hhhhhhhhhhhhoooooooooooooorrrrrrrrrrrrrrrrrrdddddddddddddddddeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!!!!

  15. not to many zombies were in that scene, i counted 8.

  16. Huh, I wouldn’t have thought that the door would have failed like that, aren’t they usually pretty sturdy?

    Question:
    Well, securing the perimeter would be the first thing – sorry, second, after sweeping the house – second thing I’d do upon finding a good site to settle in. If you have the men, you set up a perimeter outside the building itself. If not, someone’s always on watch from the windows. If the first thing I know of an attack is them pounding on the door, that’s a major failure already. The first thing I do is yell at the sentry(s), then prepare to defend the building. Plenty of chokepoints inside a building, numbers mean a lot less.