Zombie Cliche Lookout: Unfinished Business
One of the consequences of bringing all your characters back together is that anything left unresolved is going to bubble back up to the surface, and the zombie apocalypse has a way of leaving a lot of unresolved conflict. I mean, it’s kind of hard to settle up every interpersonal conflict when there’s an army of animated corpses trying to eat your face.
But when the face eating hits a bit of a lull, those slightly less pressing conflicts come into sharp focus. And the more time that has passed between the original conflict and the resurgence, the tougher things will be on everyone concerned. Another thing to consider is that, unless the zombie threat is well and truly handled, any conflict within the group weakens its overall cohesion and ability to work together when the zeds invariably show back up late on. Long story short: sort out your drama before zombies eat you and all your loved ones.
About this Episode:
There’s a real downside to using a small cabin as one of your primary sets. It makes sense that the characters would use this location. After all, it’s remote, and that makes it secure. It might not be comfortable, but that’s a reasonable trade-off for safety. But when you go to actually shoot anything in it, well, it’s awfully crowded.
Discussion Question: Sam & Stew
So it’s been a hell of a long time since Sam and Stewart had their little blow-up. I don’t know if you guys remember it or not, but if you do, who do you think was in the wrong (both is an option as well) and why? How should it be resolved now?
And if you don’t remember, well, those episodes are still there, just waiting to be reviewed by eager readers.