Zombie Cliche Lookout: Snarky Reunions
Zombie stories are supposed to be tense. That’s kind of the point of them, right? It’s supposed to be a story where people are facing a daily struggle for survival, and not always being able to succeed. And when they fail, not only are they eviscerated alive by the walking dead, they will also become a zombie themselves unless one of their compatriots intervenes. The tension naturally develops with any survival story; the zombies just up the ante a bit.
All that said, keeping tension at the breaking point for the duration of the story just doesn’t work. It isn’t natural, and it’s exhausting for the audience. In life, there are peaks and valleys. Sure, there are times when it feels like the world is against us, but it isn’t constant. We’re not wired to deal with that. That’s what comic relief is designed to do: deflate the tension just a bit, and make the next jump up that much more punctuated as a result.
Note: I make no claims about BotD being funny nor tense; these are simply genre observations.
About this Episode:
Okay, we’ve got a tree now. Does everyone see the tree? Good.
As BrickVoid pointed out, you could see the root of the tree if you looked close, but I wanted to make sure no one thought I’d half-assed the set build.
Discussion Question: Isn’t that a Lovely Tree?
I’m kidding, of course. My real question is about the efficacy of comic relief in horror stories. Do you find that it works for you, or is it a pointless distraction? Does it matter if that comic relief is actually, you know, funny? For the point of discussion, let’s stick to straight horror stories here. Films like Shaun of the Dead are a whole other animal.