Zombie Cliche Lookout: Not Enemies, but Not Friends
There’s a lot of room between sworn enemies and best friends. And don’t worry, I’m not going to be talking about “frenemies” here. I hate those cutesy-poo portmanteaux.
But I digress. In times of stress (war, zombie apocalypse, etc.), people have a tendency to believe that, if a person isn’t their enemy, then they must be their friends. Sometimes, this is the case, and people with different goals have to unite – however briefly – against a common foe. And then there are those times when the would be friends are anything but. They might be playing both sides against each other, or simply harboring a grudge they can’t let go of.
About this Episode:
I don’t think anyone predicted Sam was going to get shot, but I think this puts to bed all the theories of Sam and Emma becoming romantically involved, at least in the immediate future.
For those of you who are following my Let’s Play Outlast series (and you all should), the next episode might be a little late. I got a BS copyright claim on YouTube, which I’m disputing. I don’t want to post another video in that series too soon after the claim was posted (late yesterday night), so this might show up at the end of the week instead of Wednesday like normal.
For those of you who are curious, I have permission from the developer to do a Let’s Play of the game, so there should be absolutely no issue here. The claim isn’t even from the developer, it’s from some company called Believe Entertainment. Unfortunately, there appear to be several companies by that name out there, so I’m not sure who exactly submitted the claim.
Since that video will be late, I posted a video tutorial for Dialogue Balloons instead. I hope you guys like it.
Discussion Question: Comic Making Tutorials
After doing a video tutorial on dialogue balloons, I figured I’d ask you guys if there were other subjects about doing a LEGO® comic. Brainstorming, the only two things I could think of are blood splatter and muzzle flashes.
Yeah, that’s it. Not a really in-depth question.