Zombie Cliche Lookout: Calling Out
Zombies hunt – we assume – by more or less the same basic means as we do: sight, sound, and smell. So it stands to reason that, in order to avoid zombies as much as possible, we stay out of sight, keep quiet, and… well, I don’t know what we could do about the smell thing. I guess we could try to mask it.
At any rate, we know there are some very simple things we can do to be safer, but there always seems to be something that compels us to ignore those things. Case in point, trying to find a missing member of your party. We know we shouldn’t be calling out to them, but on the other hand, we don’t want to be bumbling around too long and give the zombies a chance to see us. So which is worse, potentially being heard, or potentially being seen?
About this Episode:
I’m a really big fan of the combination of orange and brown. I don’t know why, I just think it looks super cool. I also really like orange and dark gray, but we already used quite a bit of dark gray in the last room, so I opted for brown instead. The blue carpet works okay, although it might be a little too bright considering the rest of the color scheme.
It’s a pretty retro look, so I thought it fitting for Ted’s home. I figure he’s a guy who’s hip minus a decade or three.
Discussion Question: World War Z
So the buzz in the zombie world right now is the release of World War Z to the multiplexes. Reviews are mixed, but there are two big common themes that I’ve noticed:
- It’s nothing like the book
- It’s PG13, which sucks
In light of that, are you still interesting in seeing it?
I’m not. Not remotely. I’ll watch it when it hits DVD, but that’s about it.