Zombie Cliche Lookout: And I Thought They Smelled Bad on the Outside
Zombies, as I have pointed out earlier, are pretty gross. It should be noted that this just adds to their horror as monsters, and I would argue that they certainly do that. Seeing horrifically injured, clearly dead, people wandering around is, at best uncanny. It also reinforces the terror of becoming a zombie when you die. Looking at a zombie with ghastly injuries forces many people to picture themselves in the same condition.
On top of that, one has to consider whether those zombies could cause other problems. Spreading disease, for instance. In the past, people feared the many disease outbreaks were caused by unburied bodies, especially things like Cholera and Typhoid Fever. Experts today aren’t so concerned about that as we have a much better understanding of how disease works. That said, things could be very different with zombies rather than regular old dead bodies.
About this Episode:
So, yeah, if you’re really strict in the way you’re interpreting this episode, the zombie that Barb is searching probably doesn’t have pockets. But this is because, using LEGO, you only have a few different ways you can disfigure a character, so to speak. I would have preferred for this zombie to have his legs removed at the knees rather than the bottom of the spine, but what can you do?
On an unrelated note, there will likely be more typos in this episode than necessary, because I am writing this up in a busy room with a lot of people talking. I’m not great at filtering out background noise.
Discussion Question: Zombie as Disease Vectors
Building off the cliche lookout, what sort of indirect problems – such as illness – could potentially be caused by zombies wandering around being all gross?