Zombie Cliche Lookout: Sheep Dogging
Once again we’re seeing how one of the zombie’s key weaknesses can be exploited. By acting only on the instinct to feed, zombies can be easily distracted and led away. This is, of course, not without risk. Should even one zombie see or hear prey other than the diversion they’re supposed to be following, the game is up. Zombies will track the closest, most available prey. Again, this can be used against them, but can also easily backfire.
The trick is simply getting things started. If you can manage to capture the attention of only a couple of zombies, the others will quickly follow. After all, if one zed has a lead on prey, the others would be foolish not to join in on the hunt.
About this Episode:
I always end up loving episodes that feature a lot of zombies mobbed up somewhere. It just looks cool and it reminds me of why I started this silly little comic to begin with. It is, however, quite a pain in the ass to pull off. Any episode featuring multiple zeds take much longer to shoot than a typical episode, and the more undead on scene, the longer it takes.
The big problem is that I can’t keep the mob too static. They have to move around a bit between shots. Not all of them, certainly, but enough to make it seem like an actual crowd. The other thing that eats up time is the fact that I’m clumsy and tend to drop a figure at least once per episode, and that figure typically knocks over a bunch of others. I then have to reference my previous photos to figure out where everyone was supposed to be.
I guess this whole operation would be easier if I wasn’t such a spaz.
Discussion Question: Zombie Pied Piper
Let’s hear your ideas on how you would lead a group of zombies away, and what you would do with them once they started following.