Q. Why zombies?
A. Well, I just happen to love zombies and zombie stories, but that’s because zombies make great bad guys for a number of reasons:
- Unlike other classic monsters, the zombie lacks the faculties to reason, feel guilt, or empathize in any way with its victims; it simply attacks mechanically.
- On its own a zombie isn’t terribly threatening, but in numbers they can overwhelm even the most prepared survivor, and when is the last time you saw just one zombie?
- When a victim is attacked by a zombie, they aren’t just killed; they become the monster. Even if you aren’t turned, there’s a good chance that you’ll be faced with the zombified version of a friend of loved one that you’ll have to dispatch of escape from lest you be turned into its next meal. I can think of few things more terrifying.
- For the social commentary junkies out there, few monsters are better than the zombies. They can represent anything from out of control consumerism to the dangers of mob mentalities.
- Zombies are totally decayed and icky.
Q. Are the zombies in Bricks of the Dead fast or slow?
A. At Bricks of the Dead we’re zombie purists. As such, our zombies are slow and shambling, like in Night of the Living Dead. I don’t really have anything against the fast moving zeds in movies like 28 Days Later (yes, I consider them zombies) or the 2004 remake of Dawn of the Dead; I’ve always just preferred my zombies to take a more leisurely pace.
I find that slow zombies are scary in a much different way than fast zombies. Zombies who can run are an immediate threat. If you can’t outrun them, you’re a goner. While that is definitely scary, I’ve always found the slow, horrible inevitability of a shambling horde to be far more terrifying. You might be able to get away from or kill a handful of them, but eventually you’ll get overwhelmed. What slow zombies lack in speed and coordination, they make up for in overwhelming numbers.
Q. Is there any significance to the weapons characters carry?
A. Not, really, no. I always get annoyed at movies in which average citizens are armed with, and know how to use fully-automatic assault rifles and other military-grade weaponry. That’s just silly. I tried to keep the weapons in Brick of the Dead reasonable, which is to say things the average person would have access to immediately in the case of a sudden zombie outbreak.
The four primary characters, for example, begin the story with with items you could find in my garage right now (a machete, a crowbar, a hatchet, and a baseball bat). As I add more characters to the story, they will defend themselves with whatever they happen to have handy. For some, like police officers, that will include guns, but the vast majority of people will be using improvised weapons.
Q. Is everything in Bricks of the Dead made out of LEGO® bricks?
A. Whenever possible, I use LEGO® bricks, however I’ve used other elements as well, like accessories from vendors like BrickArms and BrickForge, as well and cloth backgrounds. I also do a number of effects using Photoshop and Illustrator.
Q. Why make a comic out of LEGO® bricks instead of drawing it?
A. The short, but exciting answer is that I cannot draw very well. Also, I think LEGO® bricks are awesome and was looking for a good excuse to buy and play with them well into middle-age anyway.
Q. Is this site sponsored or endorsed by LEGO®?
A. Absolutely not. Bricks of the Dead is simply a site that uses LEGO® bricks as a medium to tell a story. We can do this thanks to the company’s generous “Fair Play” policy. LEGO® is a trademark of the LEGO Group, which does not sponsor, authorise or endorse this web site.