Zombie Cliche Lookout: First Things First

One thing that I absolutely love to see in zombie movies (it’s a staple of action flicks as well) is when people get together, hash out a plan, and put it into action. A lot of time the planning phases is excised to save time, but it’s all implied. And, of course, putting things into place is often done as some sort of montage, which can be a lot of fun.

Even when the plans are kind of stupid, like in the 2004 remake of Dawn of the Dead, I get right into it. It’s fun to see these characters all working together toward a common goal, and imagining how things are going to shake out once they actually run into the zombies. Of course, I like it a lot more when it’s done seriously, and I can think of no better example than everyone (excepting Cooper) working together to board up the house in Night of the Living Dead.

About this Episode:

Like I say above, the planning phase is usually left out of movies, since it’s much more economical to just start the montage. In a comic, or other long-form fiction, however, we have a lot more leeway to include discussion and planning.

Discussion Question: What Makes Something Scary

This in the inverse of our last question. While there are things that can completely kill the scariness of something ,what can make something scary for you? Is it realistic gore? Something that’s just a little off and uncanny in an otherwise completely realistic scenario? Horrible things that are plausible? Is it completely atmospheric?

For me, it’s very atmospheric. Good lighting goes a long way. And, as I mentioned in the comments last time around, only seeing a little bit of the monster is huge. If things are creepy, and seem to be slowly getting more so, great. And if I can’t actually tell much about the monster, that’s a recipe for fear.